UX Project: GameCircle

We re-explored the layout for GameCircle so it would be easier to navigate, while at the same time, better introduce the concept of finding friends as well as interacting with them. Our meta-game concept also helped create better discoverability for all customers. The first slide is part of my initial flow diagrams on whiteboard. One the flow was realized, the layout for each page was established in wireframes:

 

GAMECIRCLE: fire tv

I wanted to consider a gamecircle environment whereby users could keep track of earnings over the Fire TV interface. The idea was that not only could you zoom into details of current status, but then toggle right or left to view details of other collections without having to back out. 

Here are some other versions of popup modals:

 

I also toyed with a more robust profile page for each GameCircle user. This version focuses on achievements:

The achievements would scroll down to be as long as needed.  

The achievements would scroll down to be as long as needed.